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Currently considering same problem… 1st Octane for blender cryptomattes not creating layers in photoshop by longbongosolo 10 replies 857 views M4 max = 546 gb/s m4 pro = 273 gb/s in my tests on m3 pro 48gb, the bandwidth of 150gb/s was not good for blender realtime rendering, m4 pro 273gb/s is markedly better
But it is not m4 max 546gb/s… i think perhaps the 546gb/s 36gb is better for that reason The download links, provided on this page, are for studio+ license holders changes since last release updated to blender 4.3.1 updated to octane 2024.1.2 supported support blender point cloud in addon version fixes since last release fixed grease pencil's ui options missing when octane addon is enable fixed custom frame number. But also more gpu cores
12 more cores… it’s in a laptop format, so.
The download links, provided on this page, are for studio+ license holders changes since last release updated version number to 30.3 updated to blender 4.4.1 fixes since last release fixed Orbx exporter cannot work with objects with render mode settings fixed The download links, provided on this page, are for studio+ license holders changes since last release updated to blender 4.2.1 update to octane 2024.1 fixes since last release fixed empty mesh problem caused by wrong shader index fixed redundant updates caused by false positive shading updates you can read about new features of. The visible fresnel is controlled by setting the index number
If you want to control the bump you have to use the node editor and combine your bump node with a falloff node. The download links, provided on this page, are for studio+ license holders changes since last release updated to blender 4.2.3 upgrade the export system implemented the ocio look node completed attributes for tiled images supported specifying server address & ports in python api fixes since last release fix several export crashes. Launch blender and from preferences/addon, install the octane for blender addon select file/new/octane default startup quit blender launch blender again now you can use octane on the most current official blender version The download links, provided on this page, are for studio+ license holders changes since last release updated octane default startup scene supported multiple node groups in the same shader node tree updated the subtype of some texture layer nodes, changing from float to percentage fixes since last release fixed viewport render.
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